Further Optimizing the Vision-Only Harness: the Notes Rule
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A short follow-up to I replicated the vision-only Pokémon run Anthropic showcased on the Fable 5 launch page . Rereading the harness code, I found the notes rule was still doing design work on the model's behalf — so I changed it, and compared the effect across two runs, one on each side of the change. The code and every log quoted below are in the project repo . Rereading the code: the notes rule was still constraining The principle of this harness is thinness: each turn the model gets one…
1Key Takeaways
- A short follow-up to I replicated the vision-only Pokémon run Anthropic showcased on the Fable 5 launch page .
- Rereading the harness code, I found the notes rule was still doing design work on the model's behalf — so I changed it, and compared the effect across two runs, one on each side of the change.
- The code and every log quoted below are in the project repo .
- Rereading the code: the notes rule was still constraining The principle of this harness is thinness: each turn the model gets one….
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3Why it matters
Coding AI shifts how fast software ships and how much human review each change needs. DEV — ML reports that a short follow-up to I replicated the vision-only Pokémon run Anthropic showcased on the Fable 5 launch page .
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